Direct X 12 is a huge leap for X1, Allows games to run at a totally static 60fps

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Direct X 12 is a huge leap for X1, Allows games to run at a totally static 60fps

Post by Killswitchmad on Thu 20 Mar 2014 - 18:37

During today’s Direct X12 presentation at GDC, Microsoft talked about DirectX 12 — Microsoft’s multimedia and game programming API — and its features. This update will also hit the Xbox One and is said to help boost the graphical quality of its games.

One such game that was mentioned was Forza 5. It took a “4 man-worth effort to port our core rendering engine from Xbox One D3D11.X to D3D12,” said Chris Tector, Chief Architect at Turn 10 Studios.

What this means is that the game can run at a static 60 frames per second. A lot of Xbox One games have struggled to run at 60fps so this boost in power that DX12 provides should alleviate that problem. This is possible because the CPU workload will be down 50% as DX12 takes advantage of multi-core utilization.


That's a pretty big leap in performance, removing 50% off the CPU is going to allow massive boosts!
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Re: Direct X 12 is a huge leap for X1, Allows games to run at a totally static 60fps

Post by N1NJA FWG on Thu 20 Mar 2014 - 20:10

Sounds good, it will be interesting to see the real world benefits of this when it is rolled out.

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